Alias game rules — how to play the team word game

The full rules of classic Alias and how they work online: how many players you need, what you may say while explaining, how scoring works and how to settle the arguments that always come up.

What you need to start

Alias is a party game for four people and up. Players split into teams of at least two: one explains, the rest guess. Online everyone plays from their own device, so the group can sit around one table or be spread across different cities.

How a turn works

A team takes its turn

Players take turns one by one: first one representative from each team, then the next lap. That way everyone gets to be the one explaining.

The explainer sees the word

The word is shown only to the player explaining. The rest of the team sees the timer and the score, but never the word itself.

Explaining without the word

The explainer describes the meaning: synonyms, examples, situations, opposites. The team shouts out guesses, as many as they like.

Guessed — next word

As soon as the right answer is said, the explainer confirms it and immediately gets a new word. A hard word can be skipped, but it costs a point.

Time is up — the turn moves on

When the timer hits zero the turn passes to the next team automatically. Once every team has played, the round counts as finished.

What you may do while explaining

Anything that describes the meaning without naming the word itself.

What you may not do

Breaking a rule means the word does not count — or the team loses a point, depending on what you agreed.

Scoring

The game keeps score for you: the moment the explainer confirms an answer, the point is added automatically.

The team with the most points after the last round wins. On a tie, play one extra lap with a single word per team.

Settling arguments

The three arguments that come up most often, and a simple way to settle each.

The answer is almost right

The team said "cyclist" instead of "bicycle". Usually it counts if the root is the same and the explainer confirms they got the idea. The important part is agreeing on this before the game, not during it.

The explainer let part of the word slip

The word is dropped and the explainer takes the next one. No point is awarded, even if the team had already guessed it.

The answer landed together with the buzzer

It counts if the whole word was said before the sound. When in doubt it is easier not to count it — that causes fewer arguments.

Ways to vary the game

Fast round

30 seconds instead of a minute. The game gets more frantic, and the group fits more laps into an evening.

Play to a target

Instead of a fixed number of rounds, play until one team reaches, say, 30 points.

Themed sets

Your own list on a single topic: films, cooking, work jargon. Works beautifully at themed parties.

Family format

Easy words and gestures allowed for the youngest players. Adults stick to the standard rules.

How the online version differs

The rules are the same, but the game takes over the bookkeeping.

Ready to try?

Create a room, share the link and start your first round right now.

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